![]() ![]() You've been told that the tracer is irrelevant, and why, to where the kill shot comes from. All you'll need then is a mirror and some Viagra eyedrops so you can have a good, long, hard look at yourself. Mate, your IGN missing an 'e', and a 'n'. Okay, so I'm assuming "other things" are facts. i think bug like missing bullet or overlapping hitzone are more critical to fix at this moment this is not game breaking, its just give u false assumption (elevation wise, not direction wise) where the enemy shot at u, thats it. u still got that hit indicator, to locate where the enemy shot is. The thing is u only notice this when u die almost all the time, so it wont make any difference mid game. Well if u know how to do fix this, please give that soluion to WG, or, better, please work at WG so u can sort this thing urself. if for some reason it it not possible to show the full trace (like they do not want to reveal the exact enemy position), show just half of the trace, or 1/3 of it starting from destroyed tank, enemy position will not be revealed but trace will not go through the buildings or hills. ![]() No need to develop anything, all this information is on the server already, just show it. I want to see where exactly my tank was hit when it ammo-racked. So just show THIS trace not the wrong one (assuming there is nothing to hide). according to "game mechanics", there is a perfect trajectory calculated, not only direction but impact angle and possible shell movement inside the tank, too.Same as every time packets are lost, after connection is restored, tank is put back to "correct" place. put it back in the place it was according to server.It looks like you guys haven't ever developed any software and that's ok, good for you. We were like - umm could you tell them to drill but so that they match?. We complained, the representative said - oops, I will tell factory to stop pre-drilling the holes. HA, this reminds of the contractor which was supplying parts with mismatching pre-drilled mounting holes. so removing it only " reduce the experience" i think Okay new list for next update: option to remove enemy's tracer, but honestly tracer rounds on some occasion can give u hints where the enemy shot is. ![]()
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